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Missing explanation for `Node2D.transform` and `global_transform`
Your Godot version: 4.5.stable
Issue description:
Node2D has the properties transform and global_transform but they are not explained at all in the description. Instead, they just cross-link to each other.
URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_node2d.html