freezy

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No worries. Ended up being a communication issue more than anything else. If you wanna have a go for a test, bump the version to 2.2.3 and retry.

@buffdriver Thanks, I'll look into it! @MikedaSpike @Meatballsaucey there is none, you need to bump it in the code and recompile. Feel free to do that locally for testing but...

I didn't want to imply anything, apologies if it sounded like that. And you're right, the snapshots are already bumped anyways. I'll have at look at the crash later. On...

Can you try this build? Just played a few games and seems to work. https://ci.appveyor.com/project/freezy/dmd-extensions/builds/50522783/job/2f9oowc3ber2xlgv/artifacts

As always, a log of the crashes would be greatly appreciated.

Is this still an issue? Can anybody try with the latest AppVeyor build and close this if fixed?

@davy33 can you confirm that v2.3.0 fixes it?

Most of the physics code was ported 1:1 from VPX, so much of the nomenclature comes from there. So no, there is no particular reason, certainly not deliberate, and yes,...

[Documentation thread](https://discussions.unity.com/t/the-state-of-srp-coexistence/948251)

TODO: Identify 10.8 features