freezy
freezy
Good catch!
Yes, it's weird, I've been debugging this already once and haven't come to any conclusion. Will have another go, otherwise I'll change the approach on how to add those items...
See also #539
They've never been generated, it's just a prefab linking to an .fbx file for the geometry. I'll have a look, the mesh generator should be removed if there is still...
Can you retry with latest? Be sure to pull all the repos, I've updated some prefab GUIDs lately, maybe that was the problem. In any case, the example table's bumpers...
Just open VPX -> File -> New -> Full Example Table -> Save
Are you 100% using URP in your project? I'm wondering if it's not time to work on a (lit) shader graph that works for both URP and HDRP to use...
At the time, URP didn't support deferred rendering. That's not the case anymore. Personally, I'd like to be able to target both. High fidelity graphics that utilize powerful hardware if...
Yes, and apologies. I'm currently refactoring the asset lib, and this will probably take a few more weeks.
Thanks, I'll check what's going on.