Sami Väisänen

Results 80 issues of Sami Väisänen

Figure out a way to visualize physics joints. Attach a drawable shape?

engine
graphics
physics

Create an entity with a node that has an offset relative to the entity origin. Add a rigid body item to the node. Place the entity in the scene and...

bug
engine
physics

Handle errors happening during WASM game init and context creation. Propagate the error information to the UI and display to the user.

web

https://developer.nvidia.com/content/alpha-blending-pre-or-not-pre https://shawnhargreaves.com/blog/texture-filtering-alpha-cutouts.html https://shawnhargreaves.com/blog/premultiplied-alpha.html

uikit
graphics

Similar to entity animation/action track but at the scene level. Complicated, so postponing now.

engine
editor
nice to have
gameplay

Add support for high DPI display scaling. What this means. - rendering resolution and render target size are no longer the same as the display/presentation size. - the display window...

engine

Use the KomikaTitle-wide.ttf font and write for example "Go". The G is cut off.

bug

Add versioning and version checking in various contents such as materials, entities scenes etc. in order to make future expansion easier.

engine
content
uikit
graphics
audio