Elisha Riedlinger
                                            Elisha Riedlinger
                                        
                                    This patch is simply designed to fix it so that the FSSA patch will work with Windows 8 and Windows 10. It is not designed to fix any other issues...
Hello @megaboyx90, unfortunately I don't have the HD texture pack (coopdb). I just created this project as a response to an issue with the BloodRayne 2 patch not working on...
> the best way i think is DX11 with DGVoodoo + your Fix with better Graphic Settings HD Textures. etc. You can do this. Just use the d3d9.dll from dgVoodoo2...
> Realy No issues , in Original Game and with DGVoodoo , is Just with the DX9 Wrapper The issue here may be with the video card drivers. It is...
From what I can tell the lighting issues are caused by d3d8to9. I suspect it is an issue with one of the shaders. However, I made some new options to...
> But not using the d3d8to9 disables the extra visual effects that FSAA Patch provides, correct? No, it should not. All of the FSAA Patch should be available whether you...
Hello @romulus2k4, thanks for the testing. > Disabling the d3d8to9 that ships with the FSAA patch does disable each and every FSAA patch based effects. Should be fixed now. Disabling...
> A few examples of the limitations of d3d8to9 include: Not all of those examples are true. See details below. > * It depends on D3DX which is proprietary nonfree...
I should mention that if you want to go to Vulkan then going directly from DX8 to VK is better than going from DX8 to DX9 and then to VK....
@WinterSnowfall, Thanks for the context. Interesting about WineD3D. I have not done much testing on that. I mostly focus on Microsoft's implementation of Direct3D. dxvk and d8vk are probably better...