dukeeeey
dukeeeey
make a save state with the issue, will make debugging a lot easier
For fullscreen mode in windows it generally renders in exclusive mode, which is something you don't have direct control over with the opengl API. So there won't or shouldn't be...
It's possible supermodel is too bright. I remember we had some custom logic in there for fixed shading + 1.5 hardware. The question is, can anyone like professionally match the...
Yeah I watched a video and saw the brightness flickering on original h/w I am not sure what is causing that
I think it's using fixed shading, which instead of normal lighting, they pack a brightness value into the normals for shading.
I'm not sure supermodel really supports proper multi monitors. But in any case i'd recommend always just running at your monitor native resolution. You have a 3070 card, you have...
I'd recommend just running supermodel at your monitor's native resolution. The model 3 uses 496x384 which isn't exactly 4:3 anyway.
Try reducing the resolution to something extremely small 256x256 windowed mode for example. See if it boots
Hi toxieainc, if you could figure out at which commit this started happening that would help a lot. Unfortunately I don't even have an AMD card to test with. I...
Well opengl commands are essentially issued on a single thread (the current context). If swapbuffers takes too long, I think it's usually a second or two, windows assumes it's died...