dukeeeey

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Normal casts are part of the core language and will be there forever. Bit_cast can be done at compile time for say constant expressions. But this doesn't really help us...

#extension GL_ARB_shader_texture_lod : require is the correct solution. You want it to error out if it's unsupported. This is a strange bug, it turns out every vendors implementation is technically...

Looks okay to me to be honest. Look at the greens in the enemy bar, it's much darker in your capture

Yes it badly needs updating

I actually like the original website .. just the issue is it's hopelessly out of date. I mean it still says half the games don't work lol

what's your emulated CPU clock speed? The default 50 is too low for the game

You need a very fast cpu for 166mhz emulation. Try maybe 100mhz. Also what gpu do you have?