dukeeeey
dukeeeey
Normal casts are part of the core language and will be there forever. Bit_cast can be done at compile time for say constant expressions. But this doesn't really help us...
Okay, makes sense.
#extension GL_ARB_shader_texture_lod : require is the correct solution. You want it to error out if it's unsupported. This is a strange bug, it turns out every vendors implementation is technically...
fixed already
This should be fixed now :)
Looks okay to me to be honest. Look at the greens in the enemy bar, it's much darker in your capture
Yes it badly needs updating
I actually like the original website .. just the issue is it's hopelessly out of date. I mean it still says half the games don't work lol
what's your emulated CPU clock speed? The default 50 is too low for the game
You need a very fast cpu for 166mhz emulation. Try maybe 100mhz. Also what gpu do you have?