dukeeeey

Results 124 comments of dukeeeey

It might be the depth stencil format it's float 32 but with 8 bit stencil. Has 24 bit padding so it actually works out as a 64 bit type. Can't...

Try like halving the resolution, see if that makes any difference

Could you try glDebugMessageCallback(DebugCallback Just uncomment it in the code.

If it's not the frame buffer. Maybe it's related to the scene graph, because the culling code was rewritten. Maybe something bad is happening in the culling code that is...

What sort of glitches? We haven't had anyone else report this issue. Normally people are pretty quick to report when stuff is broken. You could try increasing the driver timeout...

Try record a video if possible

It's a very strange issue. Normally if something is broken array out of bounds etc it would crash the driver, not make it hang. If you can replicate it in...

Yeah that's strange. Clouds aren't dependent on time? For horizontal scrolling there is a per line scroll values and a per layer scroll value. The current logic assumes 1 or...

can you make a save state for this ? thank you :)