dreamsyntax
dreamsyntax
Shadow the Hedgehog - various sound effects cut out early, or are the wrong volume xemu v0.8.119 - tested on both windows and linux https://github.com/user-attachments/assets/31129308-3c21-400d-8cb4-93ce8e0f3185
Is this still relevant? I think this can be closed, and regarding the wiki: I'm not opposed to having a bit on the wiki about 'better performance by tweaking xyz...
Ok, now I've properly tested this build. Drag & Drop "No" instead of "Cancel" makes more sense, since the mod itself still gets installed, we just don't set the supported...
> @dreamsyntax Can you test the mod loader's one click download button again, I'd do it myself but I don't know of any mods that I can test with. I'll...
> @dreamsyntax Can you test the mod loader's one click download button again, I'd do it myself but I don't know of any mods that I can test with. I'll...
Tested. Feature works as expected now. @Sewer56 on any objections with the code? I left a comment about the resource, the rest looks fine.
Attaching some additional photos from 3DSMax to demonstrate the expected bone appearance, when using SHADOW_BODY.DFF for example from Shadow the Hedgehog
Additionally, exporting the Blender DFF Import as FBX and re-importing reveals the rotations are not correct: Expected result (3dsmax)
Should update anything calling `addSpacesToBytesArrays` to also include other formatting logic `\n` etc
> @dreamsyntax I was working on this and maybe we could also notify the user if none of the configured apps are installed with reloaded Sounds good to me