dreamsyntax

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Gave this PR a try to see if it changes the [dGPU flatpak error](https://bugs.dolphin-emu.org/issues/13704) since KHR fails, but no change. Unrelated.

> I think everything should be fixed next run You can run the Tools/lint.sh script locally to catch the linter. It's still failing. I can re-run when its ready. Also...

@camdenorrb squash the comment removal commit and you should be good to merge assuming other graphics approvals

@camdenorrb am I understanding correctly this makes the below: https://github.com/dolphin-emu/dolphin/pull/11257 https://github.com/dolphin-emu/dolphin/pull/8727 Obsolete? Oh wait, no OpenGL and SR would still not work.

@mitaclaw bump incase you have opinions on this PR; I would hate to let this one stagnate.

I'd still rather keep them just for easy building locally without CMake. It doesnt need to be up to date as artifacts built with VS will never be released

For anyone else, I ended up switching to trale since I was only tracking weight. This one has a working backup feature if you constantly switch devices/reflash OS. https://github.com/QuantumPhysique/trale It...

I'll give this a try on Mint 22 in a VM. I own P4G so I can try the exact repro steps.

I'm able to confirm the issue happens for me following the same steps.