Dan R.

Results 126 comments of Dan R.

It looks like too old compiler. Which compiler version do you have? Can you update it to the newer/latest version?

I'm building it on GCC 9.4.0 and 11.4.0 in GitHub Actions, and works good on both of them. But I have no experience with OpenSuse. Hard to tell what's wrong...

Closing due to inactivity. Feel free to reopen if needed.

It seems it's broken again, there is missing `// SIMDUTF_FEATURE_BASE64` here: https://github.com/simdutf/simdutf/blob/9db07f0cd1bddd205788df4928b4ff89ea0f1e86/src/rvv/implementation.cpp#L31 So if I add it, amalgamation works fine, but I'm not able to compile the created `.cpp` because...

I need more info, ideally full log to see if some gamepad mapping is assigned or not. And also you can check `Input Diagnostics` in `Options` if the joypad is...

It looks like there is no mapping for your gamepad. I don't know why it worked before though. Can you try to download the latest experimental build (from GitHub Actions)?...

The GUID doesn't match what the game expects ("0300be0d380700002888000001010000" vs "03000000380700002888000001010000"), but it should also try to match it by name. So save it into `~/.config/Jazz² Resurrection/gamecontrollerdb.txt` (or the config...

Is there any message in the log that the mapping was assigned to joypad? It should be there. Can you send a new log, please?

Can you send here also the `gamecontrollerdb.txt` file?

The GUID was wrong (didn't match), try this one: [gamecontrollerdb.txt](https://github.com/user-attachments/files/15774151/gamecontrollerdb.txt)