gurps
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Implementing a GURPS 4e game aid for Foundry VTT
### Environment **GCS Version:** GCS 5.13.0 **GGA Version:** 0.16.4 **Active Modules:** 1 (The Forge) **Foundry Version:** V11 Patch 5 Build 305 Running on The Forge ### How to re-create the...
I've set Override Token Scaling to off but whenever I import a GCS character sheet it still shrinks the image. I've reloaded everything, foundry and the world.  I am...
When clicking in the "E" column on the sheet editor, there is no visual indication of whether the item is equipped or not. However, it does show up as toggling...
On the NPC/mini sheet, damage differs from anything on the main sheet,. The attached screenshot shows how a Squire has 2d-1 damage on the NPC sheet, yet none of his...
I set up a resource tracker through the settings called "Ammo", with a max value of 99. When I add a resource tracker to the character sheet, and then copy...
For context, if a bomb explodes in the middle of a group of say, 5 characters who stands different distance from ground zero, it would take a while to apply...
@cefasheli asked for this. "My suggestion is that the user can change the figures easily. The user and the players determine what is easy for them to understand. Some condition...
I'm creating an NPC generator that generates an output like the one below. I would like a way to be able to import more than one without having to copy...
When Lying Down is selected as Posture it doesn't properly effect the Move-value.  According to B:387 Posture: Lying down: All movement points to move one hex
The defence values of Foundry created weapons is not properly shown in Token Action HUD (TAH). In the example below TAH doesn’t show the Parry for the Spear. The Spear...