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Mook.

Open beahtriss opened this issue 1 year ago • 0 comments

I'm creating an NPC generator that generates an output like the one below. I would like a way to be able to import more than one without having to copy and paste each one. Would it be possible to have a command like: /importmook "stat block" or /importmook "file.txt" to help with this? Having an exposed function would be very helpful if available.

ST: 11 	HP: 11 	Speed: 5.5
DX: 11 	Will: 11 	Move: 4
IQ: 11 	Per: 11 	
HT: 11 	FP: 11 	SM: 0
Dodge: 7 	Parry: 8 	DR: 4,0,2

Mauser Karabiner 98K 7.92mm Mauser (13): 7d pi
Bayonet, Fine (7): 1d cut, Reach C,1; 1d imp, Reach C
Rifle-fixed bayonet thrust (10): 1d+3 imp, Reach 1,2*
Straight rifle-butt thrust (8): 1d+1 cr, Reach 1
Punch (12): 1d-2 cr, Reach C
Kick (10): 1d cr, Reach C,1

Traits: Addiction (Tobacco); Duty (Heer; 15 or less; Extremely Hazardous); Fanaticism (Patriotism); Fit.
Skills: Armoury/TL6 (Small Arms)-10; Brawling-12; Camouflage-11; Climibing-10; Explosives/TL6 (Demolition)-10; First Aid/TL6-11; Gambling-10; Gunner/TL6 (Machine Gun)-11; Guns/TL6 (Light Machine Gun)-12; Guns/TL6 (Rifle)-13; Hiking-10; Jumping-11; Navigation/TL6 (Land)-10; Savoir-Faire (Military)-11; Scrounging-11; Soldier/TL6-12; Spear-10; Stealth-10; Survival (Woodlands)-10; Swimming-11; Teamster (Equines)-10; Throwing-10; Traps/TL6-10.

beahtriss avatar Mar 14 '23 16:03 beahtriss