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The 2013 edition of the Source SDK

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So my mod hl2.exe started freezing up when I exit the game, it keeps displaying the last rendered frame of the game and takes up 50% of my cpu (2core...

I'm running in VS 2010 on the v100 platform toolset the project has 2 dependencies: GarrysMod which is consisting of 4 files(Interface.h LuaBase.h Types.h and UserData.h) and source SDK 1>LINK...

So I followed the Source SDK 2013 Shader Authoring page and ran my build(modname)shaders.bat file and its giving me some errors: Setting environment for using Microsoft Visual Studio 2010 x86...

`vgui::IInput::SetCursorPos` doesn't change the mouse position when `m_rawinput` is set on Linux. This has the effect of causing rapid/variable rotation speed of models and preventing the mouse from being re-positioned...

For Example The Multiplayer Anim Code, i mean why are using the GoldSource/Legacy BaseMultiplayerAnimState?? and another changes that made tony, another example its a fully working tonemap controller in MP

So I would like to ask if it is possible to send a CHandle information to the server through usercmd. So far I haven't seen any Write commands that would...

Building the single-player code with XCode 8.2.1 on Sierra results in the error "Library not found for -lcrypto", along with a warning that the sp/src/lib/common/osx32 directory cannot be found. Copying...

Fixes the lack of pose parameter lag compensation shown here in CSGO: https://www.youtube.com/watch?v=I0_xRnxe-sE ![2015-08-14_00003](https://cloud.githubusercontent.com/assets/4999944/9286708/77f3998c-42c7-11e5-8d4f-8a3d8b6908fd.jpg) Hitboxes are now pretty tight doing the same thing I did in the video. I took...

Fixes a tiny inconsistency. Not sure if the rough scrape sound is currently played also for smooth scrapes, but there should be no issues, almost all materials in surfaceproperties.txt have...

Hi guys! I'm totally newbie on Source Engine and took me some hours to successfully build the source on Mac because the instructions on the site above are outdated: https://developer.valvesoftware.com/wiki/SDK2013_GettingStarted...