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The 2013 edition of the Source SDK

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After building a map on Half-life deathmatch Source. SDK does not start Steam if its shut down. you have to start steam and re-try.

r_dscale_farscale doesn't work.

Hull trace against an OBB erroneously transforms calculated normal from world to local space instead of local to world. This code is referenced in `SweepBoxToStudio` (bone_setup.cpp) > `TraceToStudio` > `CBaseAnimating::TestHitboxes()`;...

unknown reason [-label:bug](https://github.com/ValveSoftware/source-sdk-2013/issues?q=is%3Aissue+is%3Aopen+-label%3Abug).

This is also present in HL2:DM but not in HL2 singleplayer. When walking all weapons(their view models) are moving left and right thus showing the player is walking. Since some...

Hello everyone, what does it happen with old Source SDK 2013? Please update to 64 bit version. Because I never use 32 bit on Linux/macOS. Thank you!

Hello, as of recent I have been able to run any sourcemod due to an error with Source SDK 2013. The error is: `src/tcmalloc.cc:278] Attempt to free invalid pointer 0xa03dad0...

Hello, It would be greatly appreciated if the SolidEnergy shader sources could be included in stdshaders folder along with the other existing shader sources.

Hi, i have slight problem with source sdk base 2013. here is screenshot : ![engine error](https://github.com/ValveSoftware/source-sdk-2013/assets/95941586/114d0921-3d10-4759-be16-738f46b919bd)