UnknownShadow200
UnknownShadow200
@dflat2 Sorry for the long delay in addressing this issue If you 1. Download latest source code 2. Go to `Gfx_SetDynamicVbData` in `Graphics_GL1.c` 3. Change `_glBufferSubData(GL_ARRAY_BUFFER, 0, size, vertices)` to...
Looks like it might be more challenging than just switching from `glBufferData` to `glBufferSubData`. I did some performance testing with the Intel HD Graphics 2000 on Windows and found that:...
As far as I know you need tools not included as part of libctru to generate .cia files, which is why I don't generate one EDIT: most of the relevant...
This has been implemented now, and can be downloaded from the 3DS download page.
I can add a note stating that the links are dead now, but I see no harm in leaving the links in there as credit to Goodly for having produced...
I changed the wording in the latest commit
It's possible that the Wii build might run on a Wii U too, although I do not know if it works or not A native Wii U build might come...
Just adding `-lexecinfo` into the Makefile would be potentially problematic for reasons: * As far as I know, alpine linux stopped shipping a package for libexecinfo (https://gitlab.alpinelinux.org/alpine/aports/-/commit/50795a14dee639ce2dcc836e2b2baca9bad4a1b1) * It doesn't...
`backtrace` is used to generate the stack trace in the crash dump when ClassiCube crashes, so it would be preferrable to retain that functionality Although there's `CC_BACKTRACE_BUILTIN` which essentially works...
As far as I know, musl intentionally makes it trickier to detect whether it's being used or not So three approaches could use here: * Mention readme needing to define...