UnknownShadow200

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I just went with just a 32 bit integer because: * That's all the game uses, and converting to/from string was just a bit more work * ClassiCube normally discards...

This is implemented now, although probably could do with 1-2 more custom default themes

From memory, the original java classicube incorrectly stored block coordinates, which I duplicated in ClassicalSharp to stay compatible, and duplicated again in C rewrite Probably ExactX/Y/Z floats should be added...

Except at one point ClassicalSharp *did* write player position instead of block coordinates. I can't check right now, but 99% sure I workaround by dividing spawn by 32 if it's...

glGetInteger(GL_MAX_TEXTURE_SIZE) always returns 4096 , which is why it tries to make a texture atlas that tall

Which status bar are you referring to? Unless you exited Fullscreen mode by clicking on Fullscreen button in menu, the android UI should be completely hidden by default

> oh i only get statusbar when using some setting tab Which Settings tab? > also can you answer #971 ? I made an attempt at implementing it, but couldn't...

Screenshot issue was resolved in 474c9232fa31eb74f71c3b423d38954c99602a51, so shouldn't be anymore issues now

> sorry this is a bit off topic but that design are a lot similar to original MC than the current i see in 1.3.4, is that design made its...

Are you unable to connect to just one server, or all servers? What sort of network are you connecting from? (e.g. home network, library network, etc) Are you able to...