UnknownShadow200
UnknownShadow200
Then most likely you will need to port forward in your network router Unfortunately, how exactly you port forward is router specific - portforward.com does provide guides for a lot...
Copying from the server list hasn't been implemented yet
155a9756f2efbaf4292acf33185379d7e8c9a3c5
> ``` > make CC=gcc CFLAGS="-fno-math-errno -mcpu=750 -Os -I/opt/curl-7.87.0/include" LDFLAGS="-framework Carbon -framework AGL -framework OpenGL -framework IOKit -L/opt/curl-7.87.0/lib -lcurl" > ``` Note that ClassiCube manually dynamically loads libcurl at runtime,...
Maybe I didn't clarify enough. You can see above that the client is drawing the underlying stone and dirt - even when they are all hidden anyways.
Sorry I didn't make that clear in the screenshot. I'd changed the 'CreateUniformCube' mesh size from 0.5 to 0.25 to show that the blocks are being drawn, even though they...
``` var coords = new Coordinates3D(x, y, z); var id = chunk.GetBlockId(coords); var provider = BlockRepository.GetBlockProvider(id); if (id != 0) DrawableCoordinates.Add(coords); ``` That always adds coordinates for opaque blocks though?
Make biome generation server-side.
Jump height calculation is no longer accurate with these changes.
 I'm able to jump up the one stone block by angling into the glass. Definitely not desired behaviour.