Results 560 comments of Try

> Also, [Gothic 2 Plus](https://forum.worldofplayers.de/forum/threads/1629520-Release-Gothic-2-Plus-%28Deutsche-Version%29) would crash upon arrival in Xardas' Tower - Is there any simple solution? Looking in the crash - seem to be a null-pointer deep in...

> If you want to, tell me your thoughts about it Sorry, I don't understand, what am I looking at. Current_Script.txt - all in German. Is it suppose to be...

> I have created a workaround for mods displaying UI badly, so that the Scale is set to 0.5; yet have I seen, that there is already a setting utility...

@r4shpro api-based RT, such as MetalRT or DXR, been around for [several years](https://github.com/Try/OpenGothic/issues/261) at this point. Recent commit is to evaluate software alternatives.

HI, > Are you planning on a solution in the near future Current one should be good out of box, for vanilla and mod. The way it works right now:...

And here is MacM1, retina (backing scaling factor = 2), default settings:

In principle code, that read SystemPack.ini is here: https://github.com/Try/OpenGothic/blob/4c9f902b7c1aea89736195206c8410bd36c8b148/game/gothic.cpp#L50 And gothic.ini: https://github.com/Try/OpenGothic/blob/4c9f902b7c1aea89736195206c8410bd36c8b148/game/gothic.cpp#L108 So you don't have to test all the things. There is also an issue to track interface-related settings...

Hi, Have I understood, right, that it's not meant to be "the fix", but rather temporary workaround? Not spawning npc's is important to avoid stray monsters at `(0,0,0)`. At the...

Hi, Sorry - only today catching up on this review. > You mean wld_insert point here? We had Nek in G1 where it was an empty string but npc was...

Generally sound good; one small adjustment: > Npc where all routines are invalid at spawn time are removed. Since script can edit routines at any point by calling `ta_min` function,...