Results 561 comments of Try

Mac M1 Well... could be worse :D

Actually not that great: 41 fps. And RTCORE throughput is dominating frame: ![изображение](https://github.com/Try/OpenGothic/assets/122894/1d2ed9b3-2c5f-4c80-ad2c-5f93995ea838) also from XCode profiler(fragment overdraw) can see that frame uses ~11 rays per pixel, what is not...

Few ideas: 1. Remove some light-sources from RT, based on some criteria: ``` --- a/game/world/worldlight.cpp +++ b/game/world/worldlight.cpp @@ -4,7 +4,8 @@ WorldLight::WorldLight(Vob* parent, World& world, const phoenix::vobs::light& vob, Flags flags)...

Hm, there were some optimization commits in recent time: * 390490c0 * 8bbf61c1 * 8064c7c1 * de8fcb97 * 1173a3b8 Still bit too much to explain the difference... or maybe magic...

@hellozyemlya > Quests non-completable? As mention in description: at least 2 quests are not same. In ring of water meeting, the ring members should appear in tavern shortly after quest...

Hi, @mrtnhnsn and thanks for report! I've looked breathy on my windows machine, can't reproduce it - will check on mac later

Hi, @fgem80 ! Can you provide more info on how exactly (command line arguments) do you launch the game ?

> The terminal says: "No such file or directory", maybe i link my gothic II folder wrong? Can't say anything about that without command-line. from "No such file or directory"...

Thanks for the answer @kcat ! As followup, can you please clarify then how `alcReopenDeviceSOFT` works? If I have 2 physical usb devices on a system and toggling my openal...

Based on you explanation above, will it be possible to support sharing of `ALbuffer` across "OpenAL Soft" devices?