GtkRadiant icon indicating copy to clipboard operation
GtkRadiant copied to clipboard

The open source, cross platform level editor for idtech games

Results 115 GtkRadiant issues
Sort by recently updated
recently updated
newest added

When I select a mod in _File > Project settings_, I have to close and restart GtkRadiant to get the change applied. It's easy to reproduce, even if you click...

In GTKradiant 1.5 it is possible to toggle the surface inspector and the texture browser by pressing s/t. Pressing s in 1.6 will bring up the surface inspector but pressing...

Minimize texture window and gtk minimizes with it, using windows 7, no error messages show in console.

When changing to a different project setting (File, New or Load project), shaderlist.txt does not get refreshed. Requires a restart of GtkRadiant.

Note: This is a split of a previously reported bug #240 In the surface inspector, the Match Grid button does not work as expected. Hitting the Match Grid button should...

GtkRadiant-1.6.5-20170820 Steps to reproduce: - Change texture alignment on a brush/face - Leave Surface Inspector open and deselect the brush/face - Re-select brush/face and hit S to open Surface Inspector...

Before pressing it: ![screenshot from 2017-02-27 20-42-31](https://cloud.githubusercontent.com/assets/997399/23389482/cb1be75a-fd2d-11e6-8e6b-fe8cf55a8cca.png) After: (Window must be closed and re-opened to see the updated value) ![screenshot from 2017-02-27 20-42-39](https://cloud.githubusercontent.com/assets/997399/23389481/cb180e78-fd2d-11e6-9bb1-64fa7b6fc161.png) Also as noted in the parentheses above,...

When hiding most everything in the map, there's still a bunch of lines drawn. If the two entities at the end of the segment are hidden, we shouldn't draw the...

enhancement

I'm trying to map for Jedi Knight Jedi Academy (JKA) using GTK version 1.6.5. In the Project Settings, there is an option for Mapping Mode, with the two options being...

Unlike 1.4 and 1.5 (tested my map on these) the most current version continuously and repeatedly crashes when trying to move large volumes of geometry, even by small amounts.