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The open source, cross platform level editor for idtech games

Results 115 GtkRadiant issues
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look into flatpak to provide Linux binaries

The scons build system quick help says we can define the number of build threads via the `-jN` switch but this is not implemented and when starting a build like...

I have tried to use the bspc that is included in the latest GtkRadiant, but I still get the -ext option not recognized and also the BSP version 47 is...

enhancement

GTKR for QuakeLive - Win10 and Win7 GtkRadiant-1.6.5-20170820 - GtkRadiant-1.6.5-20170422 - GtkRadiant-1.6.6-20180203 Hi. Imyself and some other unlucky ppl has had big problems lately with isssiues upcoming over a night...

Dear development team, I hope you might be able to shed some light onto this. I am a long term user of radiant 1.4.0 and currently have both 1.4.0 and...

I have installed Xquartz, Macports and Xcode however when I try and run GtkRadiant 1.6.4 it doesn't launch. I'm fairly new to Macs so I apologize if I don't really...

Right now we're setting x64 q3map2 by default. 32 bit users will have to go in prefs and modify it. Would be nicer to detect if the Windows OS platform...

We are no longer able to configure GtkRadiant for Quake (no longer in the drop down menu at startup). Was support for Quake removed for some reason?

ECLASS_ANGLE is only used on info_player*, path_corner, team_ctf, misc_teleporter_dest: https://github.com/TTimo/GtkRadiant/blob/master/radiant/eclass_def.cpp#L251 For Quake 1, it would be useful to have the angle arrow/pointer in the 2d and 3d views for other...

It works with gnome and kde. It does not work with awesome, xfce4, windowmaker, etc. Simptoms: - Although the application works, i.e. it is possible to draw a rectangle in...