Quintillus
Quintillus
Hey all, this is a great CI image, our indie game team has been using it for many months now for our builds. I recently switched the version to 3.5.1,...
Spinning off of #442 ... (tagging @pcen , thanks for confirming how it works on Win11) Based on our limited sample size, it appears that on Windows 11, the Civ...
Keeping track of differences spotted between Godot 3.5 and Godot 4. This is only the outstanding ones; Paul has fixed a bunch of them, and I just fixed quite a...
In MapUnitExtensions.cs's move method, we currently have a check to ensure that units can only move on land. Unfortunately, that applies to naval units as well. Hence the infamous "Plains...
Certain type of terrain affect fog of war. Hills and mountains and volcanoes let you see farther, but also prevent you from seeing past them. This issue is to consider...
Currently, our equivalent of x_title.pcx has the art included in it. This is similar to Civ. But that means the text gets distorted as the aspect ratio changes, and most...
A prototype mod, or perhaps a scenario, that demonstrates C7's moddability. There likely needs to be some more forum discussion about what form this should take before this is started....
At some point we should generalize our keyboard shortcuts. Currently, many of these are configured in UnitButtons.cs (although there will eventually be a wider variety of other ones, e.g. Clear...
The file deltaRivers.pcx contains four delta graphics. These are displayed when rivers empty into the coast (exact formula TBD). We should include them in our river graphics.
Related to #355 ; see WildWeazel's comment: > This will be referenced for a few things: "coastal" production options, "fresh water" proximity, and the food yield (is that a hard...