Quintillus

Results 65 issues of Quintillus

Builds on #101 . If you no longer have a unit near a tile, it should have fog of war. For part 1 of this, I suggest counting only tiles...

enhancement
graphics
carthage-release-review

Stage 1/prototype of implementing the component-event framework in C7. Probably not a wholesale refactor of everything, but enough of a proof-of-concept that it can be built upon and used as...

refactor
carthage-release-review

Once we have another mp3, general-purpose-ize our mp3 support.

refactor

Right now, the weights given by the AI to where to settle are hard-coded - food yield, shields, commerce, and distance, as well as bonuses based on hills and coastline....

good first issue
refactor
carthage-puntable

See "All Our Project Are Belong to Octocat" in discussions. This card is for rescuing them, saving the data, and maybe putting them in a new project (but maybe also...