Loobinex

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It is on purpose that when you are fully zoomed out, not everything plays since that would be too much and too weird. The sounds closest to the center of...

@elemanzer there already is an CREATURE_STATUS_SIZE setting in keeperfx.cfg, and a HAND_SIZE setting too. Would that be enough for you for 1)

@elemanzer That last screenshot does not happen for me., they get neatly stacked above each other. Can you still reproduce it? And if so, how exactly?

@AdamPlenty Have you managed to reproduce this issue recently?

> > [@AdamPlenty](https://github.com/AdamPlenty) Have you managed to reproduce this issue recently? > > I haven't tried, but I don't recall anything regarding events changing recently. #3941 was merged

Not fixed, see: https://www.youtube.com/live/5ZCLcKAnx0U?t=1325s

True, I find it annoying too since I switch a lot for testing, but I never prioritized it because I am assuming regular player switch just the once. I believe...

@Whurrhurr sorry, i do not understand what you want me to see in those videos?

> though the proper fix for this would be to remember the zoom level you had at the previous view you're switching off of and zoom in/out to the zoom...