Loobinex

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This is known and often used by speedrunners. Doesn't mean it shouldn't be fixed though, but it does mean it probably deserves to be added to 'classic bug mode'.

It is caused by SET_OBJECT_CONFIGURATION, it calls the `update_all_object_stats` function and the CTA flag is an object that has been modified. It loses it's animation number in the process.

@benlp91 Should be fixed in Alpha 4301 (fb41fcbe81d76e5bd3e717bf039c0a784f190edb) Please confirm.

I was unsure because of a second report, but now confirmed that was reproduced in a version older than 4301, so this is fixed.

> I have something similar. I have some "Statue" too but of skeleton. The room is the hearth room. It appens after the Vampire and Zombie are put inside the...

I merged in the cosmetic stuff from #3653

I pointed him in the direction of this PR yesterday and he would check after the weekend.

This is because it is a 'string' param which does not support range. You should have gotten a warning in the log. What does work is `(SET_FLAG(PLAYER0,CAMPAIGN_FLAG0,DRAWFROM(4,5,6,7))` or even: ``(SET_FLAG(PLAYER0,CAMPAIGN_FLAG0,DRAWFROM(4,Ancient,6,7))`

@walt253 ben offered to test but says he is quite busy now. Would you be so inclined?