Loobinex
Loobinex
I think so yes, the corner simply is infinitely small I think, so it's not blocking anything.
I have not tried there, but I assume not as the seeing through corner bug does not exist there either.
Giving Size_XY and Size_YZ a value on the shot in magic.cfg seems to stop this bug. I have not tested it for negative side-effects.
@SimLV Already has this one on his list to fix. We found a way to reproduce: 1) Extract the file into your KeeperFX folder: [bug.zip](https://github.com/dkfans/keeperfx/files/6258748/bug.zip) 2) Run the game with...
The bug is bigger: 1) Mark an unexplored slab for digging where you know is path, lava, water or any other low slab 2) Cast sight of evil on it...
no, I don't think we do. The way `HealThreshold` and `HealRequirement` work is dumb and could use work, but not like this.
@AdamPlenty Related issue: https://github.com/dkfans/keeperfx/issues/1284
@AdamPlenty I made PR #1783 as an alternative to this one.
Then how? I tried with gold, with temple, with standing on corpses,...
> Hi @Loobinex, maybe this is reproduced with certain conditions? How many players were in your multiplayer game? Always just 2.