Loobinex

Results 160 issues of Loobinex

Starting a campaign without the -nocd param will stop music from playing during the entire campaign. Exiting the game, and then enabling it before starting again does not enable the...

Type-Defect
Component-Sound

This is how the zoombox looks now: ![image](https://user-images.githubusercontent.com/13840686/183045556-104f7cb3-98f2-44b8-88d8-84cba88ae4e3.png) This is how it used to look: ![image](https://user-images.githubusercontent.com/13840686/183045393-864803aa-487a-470d-ae49-17785a48d1f5.png)

Type-Defect
Component-UI

If you change a door into path, by using cheats or the CHANGE_SLAB_TYPE level script command, the slab type is changed without deleting the door thing attached. This could bug...

Type-Defect

Game now supports 255 action points

There's hardcoded information called 'creature_picked_up_offset' which determines how a creature is held in hand. This information is unit type specific so should be brought into the unit config files so...

Type-Task
Status-Accepted

![image](https://user-images.githubusercontent.com/13840686/181652931-d49376ab-1671-413c-81fc-ff7e210ee9b0.png) Through a corner like this, it's possible to shoot projectiles in possession. I reproduced this bug in an older version - r2154, so it's not recently introduced.

Type-Defect
Component-Possession

In 882e298f0bb89a890a58a28487628def791513cc the custom sprite functionality has been enabled for creatures. However, shadows for custom creatures are not drawn. This is explicitly disabled at the moment, because doing so would...

Type-Enhancement