Idhrendur
Idhrendur
Currently everything is despotism, but it could be better set up.
If there's good source data from Vic3, allow countries to change names when they change ruling ideologies.
[Colonial Expansion](https://steamcommunity.com/sharedfiles/filedetails/?id=2777718835), [Hearts of Iron IV: Empire](https://steamcommunity.com/sharedfiles/filedetails/?id=2384910049), and Empire 0.5.3: Liberty or Death all have colonization mechanics. People have asked for us to try to replicate them.
common/ai_areas seems like it might be important. We may need to update the converter to output it.
common\scripted_triggers\00_scripted_triggers.txt contains scripts of the named form. These are tag-specific. When focus trees are more fleshed out, set these properly (in a separate file) for countries that get ideology-switching in...
Vic2 to HoI4 has some clever linguistics code and scripting. Borrow it for here.
game_weight_can_add_fascist, game_weight_can_add_democratic, game_weight_can_add_unaligned, and game_weight_can_add_communist all use a known existing tag. This will need to be dynamic once country mappings exist.
Use https://github.com/ParadoxGameConverters/Vic2ToHoI4/pull/1476 for inspiration. Open new issues to break this into sub-tasks as much as possible, otherwise it'll be a beast to write and review.
Vic2 to HoI4 made them bilateral guarantees plus bilateral non-aggression pacts