Results 124 issues of Idhrendur

Currently everything is despotism, but it could be better set up.

enhancement
coding
data files

If there's good source data from Vic3, allow countries to change names when they change ruling ideologies.

investigate

[Colonial Expansion](https://steamcommunity.com/sharedfiles/filedetails/?id=2777718835), [Hearts of Iron IV: Empire](https://steamcommunity.com/sharedfiles/filedetails/?id=2384910049), and Empire 0.5.3: Liberty or Death all have colonization mechanics. People have asked for us to try to replicate them.

investigate

common/ai_areas seems like it might be important. We may need to update the converter to output it.

coding
investigate

common\scripted_triggers\00_scripted_triggers.txt contains scripts of the named form. These are tag-specific. When focus trees are more fleshed out, set these properly (in a separate file) for countries that get ideology-switching in...

enhancement
coding
data files

Vic2 to HoI4 has some clever linguistics code and scripting. Borrow it for here.

enhancement
coding
data files

game_weight_can_add_fascist, game_weight_can_add_democratic, game_weight_can_add_unaligned, and game_weight_can_add_communist all use a known existing tag. This will need to be dynamic once country mappings exist.

enhancement
coding
data files

Use https://github.com/ParadoxGameConverters/Vic2ToHoI4/pull/1476 for inspiration. Open new issues to break this into sub-tasks as much as possible, otherwise it'll be a beast to write and review.

design

enhancement
coding

Vic2 to HoI4 made them bilateral guarantees plus bilateral non-aggression pacts

enhancement
coding