Results 124 issues of Idhrendur

> I maybe MIOs could use some HOI4 vanilla names for flavour, and if conditions are met, just inherit vanilla's MIO (example : if Prussia/germany had tanks in VIC3 late...

investigate

> Formable nations in VIC III Should be mapped to vanilla nation in HOI4 for better flavour (example, my United Netherlands nation should be HOL and not UNL in the...

enhancement
investigate

> If ideologies match, convert as many vanilla characters as possible to the converted world. https://forum.paradoxplaza.com/forum/threads/vic3-to-hoi4-converter-thread.1475076/post-29301717

enhancement
coding

> Any nation with access to a sea should have at least a port. Same for airbases https://forum.paradoxplaza.com/forum/threads/vic3-to-hoi4-converter-thread.1475076/post-29301717

bug
coding

> I also noticed some characters (example : submarines specialists) are in the wrong category, and should go in the military high command / theorician slot. https://forum.paradoxplaza.com/forum/threads/vic3-to-hoi4-converter-thread.1475076/post-29301717

bug
investigate

https://forum.paradoxplaza.com/forum/threads/vic3-to-hoi4-converter-thread.1475076/post-29296970

bug
investigate

~Province 7117 (Egypt) - disconnected from rest of state~ ~Province 12049 (north Suez canal) - not part of suez canal state~ ~Province 1160 (Algeria) - disconnected from rest of state~...

bug
data files

investigate

From #516 : > I will note that for folders where most files are blanked, such as common/military_industrial_organizations/organizations, it's probably better to switch to a replace_path = "folder" on the...

data files

can_create_factions is a bit of scripting used various places. Make sure to recreate/generate it so the scripting doesn't break.

bug
coding
data files
investigate