Results 124 issues of Idhrendur

See #1382. Configurables\Vic2Localisations\Vic2Localisations.csv is intended to add localisations in more languages, but I'm pretty sure as written everything must be filled because it automatically overwrites the pre-loaded localisations.

coding

> The rebels of Victoria 2 could be converted to two different types of wars: > > - anarcho_liberal_rebels, carlist_rebels, communist_rebels, fascist_rebels, liberal_rebels, reactionary_rebels, unciv_reactionary_rebels > - apache, boxer_rebels, indian_sepoys,...

coding

Quite a few languages have so few names HoI4 will put errors in the logs. From the converter's log: >2022-01-03 22:58:11 [WARNING] Too few male names for adelphic 2022-01-03 22:58:11...

data files

NSB_soviet_scripted_loc.txt has ``` defined_text = { name = GetIdeologyNameWithCaps text = { trigger = { has_government = communism } localization_key = communism_noun } text = { trigger = { has_government...

coding
data files

Some traits have ideological specifics. Find a way to conditionally include them.

coding
data files

Suggested here: https://forum.paradoxplaza.com/forum/threads/the-vic2-to-hoi4-converter-project-development-thread.915440/post-27865851 Mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2604244469

coding
design
data files

Allow definitions to be given that would add cores for cultures

enhancement
coding
data files

This forum post has some scripting we should be able to adapt: https://forum.paradoxplaza.com/forum/threads/vic2-to-hoi4-converter-release-thread.948992/post-27826802

enhancement
coding
data files

Found at https://steamcommunity.com/sharedfiles/filedetails/?id=2615659658 From the description, it would require a hybrid output, similar to the one in Vic2 to HoI4.

enhancement
coding
data files

It's better on the self-hosted, but still comparatively slow. Speed it up.