Doprez

Results 61 issues of Doprez

# PR Details The previous error did not explain the problem very clearly, this attempts to help with readability. ## Related Issue https://github.com/stride3d/stride/issues/2178 ## Motivation and Context Trying to make...

# PR Details Recreate was being called even when the game was exiting, causing disposed references to be called. ## Description This adds a check on recreate if the game...

# PR Details There were 2 different issues here. One was an issue with the OnToggle event causing the switch from fullscreen to windowed to be reset to true within...

**Release Type**: Official Release **Version**: 4.1.0.1805 **Platform(s)**: Windows **Describe the bug** There seems to be a minor bug with classes that have 2 generic types attached to them. ![image](https://user-images.githubusercontent.com/73259914/224447876-7fd017af-3592-47e5-b43c-4b1458c18d4e.png) **To...

bug
area-GameStudio

I was looking through Mono to see if you all were having the same problems of the existing System.Numerics library built into .NET or if you were still using your...

Blocked
.NET runtime

# PR Details There seems to be a common error that I think comes from GameStudio. This error makes references not available when processors attempt to reference them in code....

Updated to latest ImGui.NET package. This should also work with code first now... that is still super specific though so whatever. Worst case it will work as it did before....

# PR Details The amount of internal features for Stride makes it very difficult and cumbersome to make any custom root/base features for the engine. This PR opens up a...

**Release Type**: Official Release **Version**: 4.2.0.2188 **Platform(s)**: Windows **Describe the bug** When importing a grayscale file into the editor it will be completely broken. ![image](https://github.com/stride3d/stride/assets/73259914/bff5479c-8c09-4dbc-aafb-28fa036388f6) you can make it at...

bug