Hugo Locurcio

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This looks pretty nice! I've been wanting to have inline code highlighting for a while. It's certainly something I'd like to see on more websites in general. The hard part...

> for /classes the code that converts from bbcode [code] to backticks would need to be adjusted of course. This code is in the main Godot repository: https://github.com/godotengine/godot/blob/master/doc/tools/make_rst.py However, we...

[One-click deploy](https://docs.godotengine.org/en/stable/tutorials/export/one-click_deploy.html) can be used on desktop platforms with SSH, but I suppose documenting the manual approach makes sense when SSH isn't available. > 6. Restart Godot on your development...

> How do I create or get the SHORTCUT here? I think you're meant to set a value in the EditorSettings singleton using `EditorInterface.get_editor_settings()`. I don't know off the top...

Is this GDExtension DLLs or .NET native DLLs? You were referring to xlua at some point and SteamWorks in another. I believe the former is a .NET native DLL while...

This might be a precision issue or similar, something like https://github.com/godotengine/godot/issues/67150 or https://github.com/godotengine/godot/issues/75771.

@ShotgunCrocodile Can you try following the same steps on 4.3 dev/beta/RCs to determine when the regression started? You can download them [here](https://downloads.tuxfamily.org/godotengine/4.3/).

This is an engine issue, which is visible when the mipmap LOD bias project setting (or Viewport property) is not equal to `0.0`, or when FXAA, TAA or FSR2 are...

Tested locally on Linux (on a case-sensitive filesystem), I'm a bit confused about the behavior. The only behavior that seems desirable to me here is the one where case sensitive...

Does this PR fully supersede https://github.com/godotengine/godot/pull/59334?