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Uneven Bricks 3 is not tileable

Open CptPotato opened this issue 8 months ago • 4 comments

Material Maker version: 1.4b1

OS/device including version: Windows 10, Radeon 7900XT Gpu

Issue description:

The Uneven Bricks 3 node is not tileable. With its default seed some configurations work (like 8 or 10 rows/columns) but as soon as you choose a new seed the tiling breaks. The behavior when randomizing the seed seems to be different from v1.3.

screenshot

Image

Steps to reproduce:

  • Insert an Uneven Bricks 3. It is not tileable with the default settings (6 rows/columns).
  • Change the number of rows/columns to 8. The texture is now tileable.
  • Randomize the seed.
  • The texture is now never tilable regardless of the number of rows/columns.

CptPotato avatar Apr 21 '25 12:04 CptPotato

i just came here to add an issue for this

OS/device: macOS Sonoma, i9/Radeon Pro 460X

6x6: Image

different seeds seem to have different behavior, some tile or nearly tile on 4, 8, 10, 16, 32, 40, 64, but other seeds don't

morganholly avatar Nov 02 '25 07:11 morganholly

It tiles for me (Windows+Nvidia GPU). This is probably GPU dependant. What's your GPU?

RodZill4 avatar Nov 02 '25 09:11 RodZill4

I'm on M1 mac and have the same issue, changing the seed makes the pattern not tile

williamchange avatar Nov 02 '25 09:11 williamchange

This might be a precision issue or similar, something like https://github.com/godotengine/godot/issues/67150 or https://github.com/godotengine/godot/issues/75771.

Calinou avatar Nov 04 '25 00:11 Calinou