Hugo Locurcio

Results 2853 comments of Hugo Locurcio

Thanks for opening a pull request :slightly_smiling_face: Feature pull requests should be associated to a *feature proposal* to justify the need for implementing the feature in Godot core. Please open...

I'd also expect these methods to work in-place, given this use case can be performance-critical. If you need to create a new BitMap as a copy of the current BitMap,...

I've reworked the Tutorials section listing to use images (the section you get to by clicking the 3rd blue tile). Only one image is used so far, but you get...

> Open to any input, but maybe even something simple like making the text just "I want to contribute to Godot" Done (along with some design tweaks): ![image](https://github.com/godotengine/godot-docs/assets/180032/fe359379-86a5-48c7-9f20-38cd2c4275a4)

> Can we split out just the changes to the homepage into another PR? I'm personally in favor of that change but unsure about the changes to the tutorials (now...

Does it work with the rendering driver for `macos` set to `vulkan` in the Project Settings? (Remember to restart the editor after changing it.)

I can still reproduce this on 4.3.dev cae759949 (Linux, GeForce RTX 4090 with NVIDIA 545.29.06): ![image](https://github.com/godotengine/godot/assets/180032/885b476a-3215-4118-8a4e-b7f4d34d876a)

`GODOT_32` and `GODOT_64` were removed in 4.0 as per https://github.com/godotengine/godot-docs/pull/10846. > - Duplicate definitions such as `GODOT_MACOS`/`GODOT_OSX`, `GODOT_WEB`/`GODOT_HTML5`. We can't remove any of these without breaking existing projects, but we...

> It would be nice if it could be pinned to a mirror of the last git commits, something like [this repo](https://github.com/ryujinx-mirror/ryujinx) is doing. Feel free to open a pull...

- Fixed by https://github.com/Calinou/scoop-games/pull/1276.