Hugo Locurcio
Hugo Locurcio
> Any Update about this proposal? For Godot 4.0, we no longer need to cater to Bullet since only GodotPhysics will be provided b y default. However, we don't have...
> Camille is not the physics maintainer anymore? No, as he went on to work at Rockstar San Diego (and is no longer working on Godot as a result).
> Anyone know if there's a PR which implements 3D threaded physics for 3.X? Not that I know of. Most of the development focus has been on 4.x lately, as...