Alex

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> a more user-friendly error now: `SecurityException: VIBRATE permission not granted. Make sure it is declared in the manifest and enabled in the export preset.` logcat ------------- `adb logcat -s...

> extracting the godot executable to another disk weirdly fixed the issue. Which hard drives are these exactly? Do you have a virus scanner or something similar that could block...

> 1. E:\Downloads>Godot_v4.5-dev5_win64.exe > 2. Editing project: E:/Docs/testdeleteme > 3. C:/Users/ozgur/AppData/Roaming/Godot/editor_settings-4.5.tres ok I might try it next week on my old gaming PC, I have also an HDD there (but...

ok If I can't reproduce this, I'll try to create a debug version for you with the debug symbols so that the information can be resolved ``` CrashHandlerException: Program crashed...

@ozgur-as I created a debug version, see the description. https://github.com/Alex2782/godot/releases/tag/windows.4.5.beta4.debug.symbols Can you move the two `pdb` files to the folder `D:\Develop\github-godot\bin\` ? Copy the applications (exe files) to the hard...

Ok, this is my test crash, the debug symbols are being resolved correctly. ```java EditorRunBar::_play_current_pressed ================================================================ CrashHandlerException: Program crashed ... [0] CowData::ptr (D:\Develop\github-godot\core\templates\cowdata.h:159) ``` -------------- **Can you reproduce your crash?**...

https://github.com/godotengine/godot/issues/107447#issuecomment-3089234784 Three days ago, you were able to reproduce the crash with the `Beta 3` version. Can you do it again with my version? We know the solution (` it...

> Steps to reproduce > create or open a project To reproduce your crash, do you have to run the scene? If so, I'll have to remove the test crash...

Ok unfortunately **your crash** is not reproducible with my debug version. This debug version is not intended for production use and runs slower. Your crash is likely due to the...

tested on a slow external USB / HDD hard drive, not reproducible with `4.5-beta3` _(also in the project folder ".godot" - cache folder deleted and started several times without problems)_...