Movecraft
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The original movement plugin for Bukkit. Reloaded. Again.
### Describe in detail what your pull request accomplishes Adds new command API using aikar's ACF ### Related issues: Fixes #655 ### Todo - [x] MovecraftCommand rewrite - [x] CraftInfoCommand...
### Describe in detail what your pull request accomplishes Create an entity list CrafType property of entities that should be moved on translation/rotation ### Related issues: - Fixes #398 ###...
### Describe in detail what your pull request accomplishes Use a bukkit method to force the player to update the signs instead ### Related issues: - Fixes #671 ### Checklist...
**Describe the bug** Direct control is triggered if pilot tool drop event is cancelled **To Reproduce** Steps to reproduce the behavior: 1. Cancel the drop event for the pilot tool...
### Describe in detail what your pull request accomplishes Add a validator for waterlogged blocks and a relative tag ### Related issues: - Fixes #519 ### Checklist - [ ]...
### Describe in detail what your pull request accomplishes Adds the ability to make the craft explode on sink ### Related issues: - #501 ### Checklist - [ ] Tested
**Is your feature request related to a problem? Please describe.** All old setLine(), getLine() etc methods that operate on strings are deprecated and the new methods use Components. We should...
Creates a server run task via gradle, including tooling useful for debugging. ### Checklist - [ ] Unit tests - [ ] Proper internationalization - [ ] Tested - [...
**Describe the bug** Some craft signs like cruise signs cannot be a standing sign. I'm sure there are others but I can't think of any. If the craft sign is...
With the merging of #670, all signs are now updated on translation and rotation. To prevent unnecessary sign updates and improve performance, we should find a way to fake out...