Movecraft
Movecraft copied to clipboard
The original movement plugin for Bukkit. Reloaded. Again.
**Describe the bug** Both a bug and not a bug, I just don't think you made it so the crafts would treat bubble columns as regular water. **To Reproduce** Steps...
### Describe in detail what your pull request accomplishes This PR cleans up the existing language files and adds a new one for french. ### Checklist - [x] Proper internationalization...
**Is your feature request related to a problem? Please describe.** Extending pistons will cause moved blocks to not merge with the craft. **Describe the solution you'd like** Blocks moved by...
### Describe in detail what your pull request accomplishes This PR allows the ability for blocks that are moved by pistons to be added to the craft's hitbox. This is...
**Is your feature request related to a problem? Please describe.** I am trying to implements space ships (my world is full of water, water = vacuum), and I want to...
### Describe in detail what your pull request accomplishes Adds simple methods for getting blocks from a Craft, along with attaching DataTags to an active craft. ### Checklist - [x]...
**Is your feature request related to a problem? Please describe.** The block highlight feature was removed from Movecraft, but would fit nicely in an addon.
**Describe the bug** Remote signs can only rotate one subcraft. The rotation of other subcrafts will fail, stating that the "Parent Craft is busy". **To Reproduce** Steps to reproduce the...
**Describe the bug** A torpedo set with a MinHeightLimit that isn't low enough that that torpedo sinks and hits the ground or ocean floor when it runs out of range...
The feature that highlights blocks that are going to merge with your craft is pretty cool. What if we used the same system to highlight obstructing blocks for rotating and...