Movecraft
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The original movement plugin for Bukkit. Reloaded. Again.
**Is your feature request related to a problem? Please describe.** Due to a variety of issues in paperweight-userdev, we are currently unable to properly run mojang mappings at runtime. **Describe...
**Is your feature request related to a problem? Please describe.** It's not easy to see features/information of your craft without doing commands. **Describe the solution you'd like** Add placeholders such...
I have this special block that has a special block data nbt tag, but it becomes a normal block when moving, any fix?
### Describe in detail what your pull request accomplishes Added a template.craft file to the types folder
**Describe the bug** It happens about half the time when a ship sinks and when the ship hits the seafloor at y ~ 30 the craft continues to exist and...
### Describe in detail what your pull request accomplishes This PR is a attempt at redoing signs in a more organized way. That encompasses the following things: - Signs get...
### Describe in detail what your pull request accomplishes As discussed with @oh-noey the original PR (#679 ) is being splitted into two parts. The first part (this PR) being...
It fixed the off-by-1 hitbox math and the hardcoded y < 5 sink limits ### Checklist - [DONE] Proper internationalization (i hope i did it correctly) - [DONE] Tested (on...
### Describe in detail what your pull request accomplishes This is the first in a (hopefully) series of PRs to converge Movecraft's translation and rotation systems by leveraging affine transformations....
### Describe in detail what your pull request accomplishes - Use Dirk as a Dependency Injection (DI) framework to allow for simpler usage of the inversion of control pattern. -...