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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x &...

Results 202 cocos2d-x issues
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- cocos2d-x version:3.17.2 - devices test on:win32 or android 先贴有问题的测试代码: local lblCon = cc.Label:create() lblCon:setString(“Você terá que destruir terraaaaaenos como parte de sua estratégia.”) lblCon:setSystemFontSize(24) lblCon:setWidth(697) lblCon:setPosition(500,400) self._view:displayObject():addChild(lblCon) 虽然测试代码是lua的,但我觉得这问题应该和lua没关。感觉是Label对多语言文字判断有误。如上面的葡语,最后的单词【 estratégia.】他的判断是【estrat】【é】【gia.】,所以换行时就会把一个单词分开了。希望能给点解决的办法和思路,谢谢。

python download-deps.py but has error ps:python version is 2.7

… is changed by renderer. FBO may clear depth buffer with wrong state of depth mask results in rendering issue.

Build cpp-empty-test and upload artifacts

- cocos2d-x version: 3.17.2 - devices test on android - developing environments - Android - CMake hello everyone if anyone knows how to sort out this crash kindly let me...

Python 2 will be deprecated since 2020. Cocos console scripts still require python 2 to work.

- cocos2d-x version:3.9 - devices test on:android - developing environments - NDK version: - Xcode version: - VS version: - browser type and version: Steps to Reproduce: #17278 not fix...

- Doesn't force `BUILD_LUA_LIBS` to be on near the end of the CMakeLists.txt file. - Adds options for building cpp tests and templates.

- cocos2d-x version: 3.x release版本 (貌似4.x也一样) - 可能存在问题:如果一个定时器,处理的事情的函数,占用时间超过定时器时间间隔,会导致这个定时器一直处在循环处理事件中,其它定时器没有机会处理事件。 一般来说,客户端的定时器,我们不会太依赖它的时间精度,所以,建议把Timer::update里的while循环去掉!

It would seem that as it is, this engine can no longer be used to build games which can be published on the Google Play Store. As of November 2022...