cocos2d-x
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Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x &...
in commit 01ee30a023e18d word wrap for multiline ui::EditBox has been broken
I add getter of internal values about a backend of metal and add a helper function to support third party rendering library like this - EffekseerForCocos2d-x https://github.com/effekseer/EffekseerForCocos2d-x
In accordance with the statement made by @Mee-gu
Fix for incorrect innercontainer size calculation which was ignoring the scale of the internal items. Issue is described in #20431
Fix for issue #20428 in the v4 branch. The internal labels of EditBox now display correctly when global Z is not 0.
scissor implements are comment outed after v4. It's marked as TODO. add new implements with new scissor api.
I've replaced FMOD engine on linux platform with openal implementation used for win32 and merged them into AudioEngine-desktop. I've also provided binaries pull request here: https://github.com/cocos2d/cocos2d-x-3rd-party-libs-bin/pull/394 I did **NOT** modify...
Convenient way to change the volume globally
**Description of the Change:** This PR fixes a buffer overflow vulnerability (CVE-2016-4303) in the _**Json::parseString**_ function. The fix addresses improper handling of UTF-16 surrogate pairs during JSON string conversion, preventing...