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Crash in cocos2dx game 3.17.2

Open ashK7 opened this issue 2 years ago • 2 comments

  • cocos2d-x version: 3.17.2
  • devices test on android
  • developing environments - Android - CMake

hello everyone if anyone knows how to sort out this crash kindly let me know.

Steps to Reproduce:

android.app.ApplicationPackageManager$2.onChecksumsReady ApplicationPackageManager.java line 949 Fatal Exception: java.lang.AbstractMethodError: abstract method "void android.content.pm.PackageManager$OnChecksumsReadyListener.onChecksumsReady(java.util.List)" at android.app.ApplicationPackageManager$2.onChecksumsReady(ApplicationPackageManager.java:949) at android.content.pm.IOnChecksumsReadyListener$Stub.onTransact(IOnChecksumsReadyListener.java:87) at android.os.Binder.execTransactInternal(Binder.java:1184) at android.os.Binder.execTransact(Binder.java:1143)

ashK7 avatar Dec 02 '22 19:12 ashK7

I have 3.17.2 set up on my computer. Are you able to compile the project to produce executable or apk? Or is your game crashing while trying to open it on the source media that you are compiling?

vigmu2gmes avatar Dec 27 '22 18:12 vigmu2gmes

no brother it is a google play consol log details.

ashK7 avatar Jan 06 '23 10:01 ashK7