Adrian Brock
Adrian Brock
````A better solution to prevent corruption could be to write the config in a different, temporary file, and then to move it to the real location.```` Atomic moves does sound...
It will depend upon the coordinates of the farm whether you hit the bug. If you have a mod that can force load 0,0 it should fix it.
This isn't a fabric issue. The class_2852 is vanilla code (the ChunkSerializer). Your chunk data holds references to structures that no longer exist because you deleted the mod. Minecraft will...
Another way to "fix" to the problem would be to get a mod that lets you set the "broken" chunks to always loaded. Then you would only get the WARNings...
There is this (more of a utility than a mod): https://github.com/Nyveon/MCStructureCleaner I can't vouch for it - I have never used it. It references a Mojang bug report which sounds...
There is a fundamental problem with your proposal. The translation functionality of minecraft is not available on the dedicated server. i.e. The relevant minecraft classes are not in the server...
Using *Impl classes isn't supported. Unless you are using classes from the api package, your code could break at anytime. What you are trying to do doesn't seem possible without...
> It's load basing on user config Normally the "user config" is install the optional mod. Your mod code isn't in a "valid state" while the mod loader is determining...
On the package private/reflection. It doesn't matter how you reference it. The point is referencing implementation details instead of stable apis is brittle.
> https://modrinth.com/mod/thatorthis That page is littered with the word "hack". It is not really surprising if your approach is brittle to changes. > Need the approach for 1.18 Your approach...