Adrian Brock

Results 191 comments of Adrian Brock

You should checkout gregicality, it already kind of has what you describe including a gas centrifuge block to separate the isotopes. It also only has pitchblende in its ore deposits...

Well, if you are going to reinvent the wheel, you should at least make sure it fits on the same axle as the one that already exists :-)

The actual error is this: ```` java.lang.NullPointerException: Exception in server tick loop at net.minecraft.world.chunk.Chunk.func_177436_a(Chunk.java:542) at net.minecraft.world.World.func_180501_a(World.java:343) at gregtech.api.worldgen.generator.CachedGridEntry$ChunkDataEntry.populateChunk(CachedGridEntry.java:359) at gregtech.api.worldgen.generator.CachedGridEntry.populateChunk(CachedGridEntry.java:174) at gregtech.api.worldgen.generator.WorldGeneratorImpl.generateInternal(WorldGeneratorImpl.java:49) at gregtech.api.worldgen.generator.WorldGeneratorImpl.generate(WorldGeneratorImpl.java:40) at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:167) ```` This appears to...

What you are describing is a problem in the logical server where it is either * looping (or taking a long time) * has stopped working (but not crashed). These...

None of those show an error, but 2 of them show very long server ticks: 09-2 ```` [22:01:08] [Server thread/WARN]: Can't keep up! Did the system time change, or is...

You should post this bug report to NomiFactory. There is a good chance the problem is actually with one of the other mods in that pack and they may know...

I had a look at how difficult this is to implement, the answer is that it already is (nearly). There are at least 3 different implementations of painting. 1) There...

It wouldn't be very difficult to implement this, you just need to register your own tool item (example for GTCE axe): https://github.com/GregTechCE/GregTech/blob/7230afe080702521f35f550abdcabc85ab846817/src/main/java/gregtech/common/items/MetaTool.java#L45 But use a ToolStats that has zero damage...

Can you try disabling mouse tweaks in the modpack. I have seen similar, but not quite the same behaviour where it intermitently starts dropping items on the ground when you...

The purpose of disabling mouse tweaks is to see if it still happens without it.