Adrian Brock
Adrian Brock
I tried doing the idea of using of an external charger/controller. But this runs into complications where during chunk loading, the pipes are loaded before the charger(s), which is pretty...
I have added a hacky prototype of a "keep in stock" cover. TLDR: You add the cover to an item pipe attached to a machine and configure what items you...
> but primary point of them is providing additional inventory access to worktables, and in my opinion, it should be implemented too from the start to make these pipes usable....
FYI: I have released a modified version of these changes as an addon project: https://www.curseforge.com/minecraft/mc-mods/gtce-inventory https://github.com/warjort/GTCE-Inventory/blob/main/README.md This will let people play with it and give feedback, instead of it just...
> @warjort there should be some kind of Conversion of Blocks when migrating from the Addon that Players don't lose their System when migrating from Addon I don't think that...
> Why this thing before Item Pipes? I don't understand your question.
Invpipes are item pipes. Invpipes is short for inventory pipes.
> Hmm, ok, for me it looked more like Logistics Pipes or Applied Energistics 2 like system because of autocrafting and all that stuff That is built on top of...
This looks like it would be relatively simple to fix. In ToolMetaItem: ```` @Override public Set getToolClasses(ItemStack stack) T metaToolValueItem = getItem(stack); if (metaToolValueItem != null) { IToolStats toolStats =...
> I don't understand much about this, but if you fix it, it will help my modpack a lot :) Fixing it is not the problem. Getting it accepted into...