Krtolica Vujadin

Results 62 comments of Krtolica Vujadin

what are you using waxe for? BHx doesn't depends on it... gm2d is not needed also. waxe might be the cause of the problem here as it can "steal" events...

Hi, can you please give me full error log? PerlinNoise is not needed, I was experimenting with some stuff and forgot to delete it. On Wed, Jan 17, 2018 at...

this probably has to do something with openfl. can you try with lime?

you're trying to access window object in constructor. its not yet available at that point, that's why it crashes. you should initialize engine/scene in 'onPreloadComplete' lime event. here's the screenshot...

For some time it was possible to mix 3D with 2D content on top of it using openfl/nme api which was pretty nice. At some point this stopped working as...

The thing is that I want 2D api integrated into BHx and framework independent (that will work with lime/snow/nme like BHx itself does right now - and possibly with kha...

2D is in experimental stage, right now it has pretty big impact on performance... I'm not sure if I will keep it. My cannon port works well with three.js and...

As far as I know, if you compile with 'dom' flag it will create another canvas on top of the first one which it will use for 2D rendering (possibly...

It would be interesting to see the example that gives you that error message. It looks like BHx is doing something to GL state which Openfl dont like...

Hey, I never got that zip from you... Use vuja22 at gmail.com On Tue, Oct 13, 2015 at 5:29 PM, Thomas BERNARD [email protected] wrote: > Where you able to reproduce...