Unknown W. Brackets

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Does it look correct in the software rendererer? -[Unknown]

Unfortunately, this dump didn't work out - I think it may be caused by the recently fixed render-to-texture bug. Could you create a new one? Sorry. -[Unknown]

It's not immediately obvious why, but this detects a 1248x272 framebuffer. The stride is 512, the viewport and region are 512. Maybe it draws at some point to it with...

If you run `maxcso --crc` on it, does the CRC come out right? This basically means it's never parsing out the game ID properly from the ISO. Does the game...

This seems to require: * Dual source blending (definitely not supported on Mali-450 MP) * Block transfer & slow effects It may also look better if you try 1x PSP...

``` 34:11:792 UNKNOWN GAME E[IO]: Format/JSONReader.h:76 Error at (1): unquoted key "event ``` Interesting, it's like you're getting a truncated message or something. I wonder what could be causing this......

Yes, I already know that sceAtracGetStreamDataInfo (and several other funcitons) return and write very different values from what the PSP actually writes. A large portion of sceAtrac in PPSSPP does...

Okay, well, we've begun breaking some games in a long-term plan for sceAtrac now. What does this look like now? A more updated log may help. -[Unknown]

You're right that the `sceAtracGetStreamDataInfo` result is important. ``` D[ME]: HLE\sceAtrac.cpp:1129 00000000=sceAtracDecodeData(0, 08d87800, 09fdedb0[00000800], 09fdedb4[00000000], 09fdeda0[109]) D[ME]: HLE\sceAtrac.cpp:1393 0=sceAtracGetRemainFrame(0, 09fdeda0[0000006d]) D[ME]: HLE\sceAtrac.cpp:1482 sceAtracGetStreamDataInfo(0, 09fdeda4[08d69700], 09fdeda8[0001e000], 09fdedac[0001e000]) I[KERNEL]: HLE\sceKernelThread.cpp:1943 790=sceKernelCreateThread(FMOD async...

Does #8356 help this at all? Although this might be streaming, I'm not sure. -[Unknown]