Silvio Traversaro

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I made a proposal to document this in https://github.com/conda-forge/conda-forge.github.io/pull/2321, feel free to comment and suggest improvements.

It make sense to me, put probably we want to have this under an option for back compatibility. Would you be interested in preparing a PR? Thanks!

For what regards C++ SDK support for conda-forge, this is now solved (at least on Linux/macOS) with the `librerun-sdk` package, see https://github.com/conda-forge/staged-recipes/pull/25648 and https://github.com/conda-forge/librerun-sdk-feedstock .

> @traversaro awesome! Would you mind creating a PR that adds this to the docs somewhere in here https://github.com/rerun-io/rerun/tree/main/rerun_cpp#build--distribution ? Sure, there are a bit of aspects that I would...

> Of course, whenever you feel comfortable with it :) Now that we have the Windows package as well, I think it is fine to add it: https://github.com/rerun-io/rerun/pull/6381 .

It seems that `rerun-sdk` was added to vcpkg, related PRs/issues: * https://github.com/microsoft/vcpkg/pull/44854 * https://github.com/microsoft/vcpkg/pull/45514 * https://github.com/rerun-io/rerun/issues/10033 * https://github.com/rerun-io/rerun/pull/9550

> * Maybe it would be even a good idea to add an alias target to the rerun-cmake? It I am not wrong, the current rerun CMake generates a `rerun_sdkTargets.cmake`...

Hello @GyuH13 @robotpilot, is there anything that we can help with to get this change merged? The change is a nop for non-Windows platforms, and it would be convenient to...

> Hello @traversaro > This PR is intended to support ROS 2 users on Windows, correct? > As I understand it, previously the package could not be built on Windows...

> We do not officially support Windows at the moment, but we will consider adding it in the next update. Thank you! Thanks! Just to clarify, you could even add...