voxel-cone-tracing topic
EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Adria-DX11
Graphics engine written in C++ using DirectX11
Voxel_Cone_Tracing
Converting vertex meshes to voxel data and visualizing using VCT
DXE
A voxel cone traced realtime Global Illumination rendering engine in dx12, wip
VoxelConeTracingGI
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
OpenGL-VXGI-Engine
OpenGl Global Illumination real-time rendering study project
VoxelConeTracingMetal
Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader